Rock, Paper, Scissors is a browser-based implementation of the classic game, built using HTML, Tailwind CSS, and JavaScript. Players can compete against a randomized AI, testing their strategy and luck in a best-of-three match.
The game features dynamic UI updates, real-time score tracking, and local storage integration to save progress between sessions. This project demonstrates core web development skills, including DOM manipulation, event handling, and responsive design.
Additionally, this was my first dive into JavaScript, my introduction to Figma for UI prototyping, and one of my earliest experiences with Tailwind CSS.